I just finished reading Sugata Mitra‘s book that describes in greater detail the “Hole In The Wall” experiment he did in India.
Essentially they placed a computer in to a hole in a wall in an Indian village and left it there. They came back a month later and discovered that the children in the village had taught themselves how to use the computer.
In many ways this is the perfect example of the type of educational exhibition I think people should be thinking more about with regard to education. An environment that allows for discovery to take place frequently (as a computer allows if someone is willing to play around with it) is a great educational environment. Discovery leads to a sense of progress, which can be enormously motivational.
The same sense of discovery does not take place as effectively when you are “taught” something directly by another person, a textbook, a video, etc. Unfortunately it’s difficult to create puzzles/exhibitions that allow for discovery to happen frequently enough. In many ways a computer with an Internet connection is one of the best examples as the Internet is built to facilitate discovery. You search for information and discover good and bad resources. From those resources you can piece together a more holistic perspective, facilitating the sense of discovery and progress even more. It also provides complete autonomy as there are infinite paths you can take as you attempt to discover more information.