I’ve just launched a new website: MakerParent.com I kept coming across interesting projects that I could do with my kids and had thought about starting a blog around them when I realized it wouldn’t be much harder to create a website so that other people could add their favorite projects as well. Hence MakerParent […]
November 8, 2012
I’m currently working on Light It Up, a puzzle game that teaches fraction concepts. It’s based very closely on Refraction, but for various reasons I wanted to create a different version. Currently in this game there is a piece that takes two fractional lasers and adds them together in to one laser. In order for […]
March 13, 2012
The main thesis behind Thinking Fast And Slow is that we utilize two systems of thinking. The first, System 1, requires very little energy and allows us to survive in a very complex world. At the heart of System 1 is pattern recognition that allows us to to instantly recognize a face, detect danger (a […]
January 17, 2012
Peanutty! is designed to teach people to program by having them solve and build physics based puzzles. I’m guessing that building a physics based puzzle would be a lot of fun for students of some age, but I’m not sure exactly what age group would embrace it the most. I’m also not sure how challenging […]
January 13, 2012
I haven’t been blogging that much because I’m in the process of launching two new products. Peanutty.org A new dating site Peanutty! is a new way for people to learn how to program by solving and building physics based puzzles (sort of like Angry Birds). The new dating site is still in the works, but […]
December 12, 2013
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